Trent's school of Warhammer is a prestigious insitution of learning. No, seriously... Oh, OK.
Trent's School of Warhammer started out as a off handed remark, that was meant to be a joke. Legend has it that someone commented to Trent at an Australian tournament that they wish they were a better player. Trent replied, "I'll sign you up to my School of Warhammer". Unfortunately the recepient of said joke didn't get it and eagerly asked to be enrolled. And so Trent's School of Warhammer was born.
Interestingly in these series of articles that were originially a mailing list, there is quite a bit of useful information about how to improve your Warhammer game. They are also often very funny in a irreverent sort of way. So if you would like to be a better player have a read and put into practise the tips and hints that Trent offers. If your already a great player have a read anyway. You'll get a laugh out it.
**Please note some language may be adult themed. Mature readers only.**
Displaying 1 to 7 (of 7 articles)
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Below is a list of articles with the most recent ones listed first.
Lesson 5 is all about tournament play and how it differs from a social game of Warhammer. Understanding the diferences can really help to improve your results at tournaments.
In lesson 4 Trent shares his thoughts on magic and shooting in the game. How to create a balance of both that is effective without resulting in your opponents outrage.
This lesson carries on from the last lessons pre game planning and moves onto playing the game. Focusing on what can be considered the most important phase of Warhammer: Movement.
Welcome to the first lesson of Trent's School of Warhammer. In this lesson you'll learn about the key areas you need to develop to improve your Warhammer game.